GameObject Pooler
Package FreakLib.Pooling

Classes

class  DestroyChecker
 This is a class used by the Pool to check if a game object that belongs to the Pool is destroyed (which it shouldn't be). More...
 
interface  IPoolItem
 An interface that will allow scripts on a pool item to receive callbacks when they are borrowed or returned. More...
 
class  OneshotAudioclip
 This class implements a one-shot AudioClip, that can be used with a Pool. More...
 
class  OneshotParticle
 This class implements a one-shot ParticleSystem, that can be used with a Pool. More...
 
class  Pool
 The main Pool class, which contains the main interface for interacting with the Pool. More...
 
class  PoolException
 An exception class used by the Pool. More...
 
class  PoolItem
 This class implements a single pool item for use with the Pool class. More...